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	<title>The Retelling</title>
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	<link>http://the-retelling.org/wordpress</link>
	<description>The Retelling: RP, PvP, PvE. A RunUO free shard for fans of the original Ultima Series.</description>
	<lastBuildDate>Thu, 24 Nov 2011 15:52:44 +0000</lastBuildDate>
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		<title>Script Update #131:  5:52 PM 4/26/2010</title>
		<link>http://the-retelling.org/wordpress/updates/131</link>
		<comments>http://the-retelling.org/wordpress/updates/131#comments</comments>
		<pubDate>Mon, 26 Apr 2010 22:22:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=91</guid>
		<description><![CDATA[Script Update #131: 5:52 PM 4/26/2010 Updated RunUO to SVN 512. Knives chat party features temporarily disabled due to script error from new party format. (Chat3Party.cs) Pet Expiration disabled. This was in the last update. Anyone still missing pets please let me know. All custom vendors updated to new system. Adjusted new character starting skills [...]]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #131:  5:52 PM 4/26/2010</b></p>
<p>Updated RunUO to SVN 512.</p>
<p>Knives chat party features temporarily disabled<br />
due to script error from new party format. (Chat3Party.cs)</p>
<p>Pet Expiration disabled.<br />
This was in the last update.<br />
Anyone still missing pets please let me know.</p>
<p>All custom vendors updated to new system.</p>
<p>Adjusted new character starting skills slightly.<br />
This should reduce the number of items given to new players as well.</p>
<p>Removed blessed status from stackable new player items.</p>
<p><b><i>A change is coming to the land&#8230;</i></b></p>
]]></content:encoded>
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		<item>
		<title>Script Update #130:  11:09 AM 3/7/2010</title>
		<link>http://the-retelling.org/wordpress/updates/130</link>
		<comments>http://the-retelling.org/wordpress/updates/130#comments</comments>
		<pubDate>Sun, 07 Mar 2010 16:09:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>
		<category><![CDATA[s]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=96</guid>
		<description><![CDATA[Script Update #130: 11:09 AM 3/7/2010 Crafted items go into the container the tool was in. Hotfix: 2/24/2010 Added necklace and earrings to random jewelry types. Pet expiration time set to 30 days. Nvm, Pet expiration disabled. This change was included with RunUO. It has been disabled.]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #130:  11:09 AM 3/7/2010</b></p>
<p>Crafted items go into the container the tool was in.<br />
Hotfix: 2/24/2010</p>
<p>Added necklace and earrings to random jewelry types.</p>
<p>Pet expiration time set to 30 days. Nvm, Pet expiration disabled.<br />
This change was included with RunUO. It has been disabled.</p>
]]></content:encoded>
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		<item>
		<title>Script Update #129:  5:27 PM 2/24/2010</title>
		<link>http://the-retelling.org/wordpress/updates/129</link>
		<comments>http://the-retelling.org/wordpress/updates/129#comments</comments>
		<pubDate>Wed, 24 Feb 2010 22:26:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=84</guid>
		<description><![CDATA[Script Update #129: 5:27 PM 2/24/2010 Gypsy camp campfires should now emit light properly. Please let me know if anything does not look right at night. .pm builder the .where coordinates or .whatisit object type. Added forge and anvil to the gypsy gamp with ironworker. Swamp, sickness, and environment checks disabled temporarily. Added additional skill [...]]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #129:  5:27 PM 2/24/2010</b></p>
<p>Gypsy camp campfires should now emit light properly.<br />
Please let me know if anything does not look right at night.<br />
.pm builder the .where coordinates or .whatisit object type.</p>
<p>Added forge and anvil to the gypsy gamp with ironworker.</p>
<p>Swamp, sickness, and environment checks disabled temporarily.</p>
<p>Added additional skill check in Death Strike ability.</p>
<p><b>Map updated. This fixes all reported map errors.</b></p>
]]></content:encoded>
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		<item>
		<title>Script Update #128:  2:39 AM 2/23/2010</title>
		<link>http://the-retelling.org/wordpress/updates/128</link>
		<comments>http://the-retelling.org/wordpress/updates/128#comments</comments>
		<pubDate>Tue, 23 Feb 2010 07:41:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=72</guid>
		<description><![CDATA[Script Update #128: 2:39 AM 2/23/2010 Made minor and major disease chance more rare. Hotfix 6:46 PM 2/19/2010 NPC Pirate ships won&#8217;t start to sink until 10m after captain death now. Hold loot coming soon. Hotfix 11:45 PM 2/19/2010 Made sickness less likely and protected young players. Hotfix 1:43 PM 2/21/2010 Deal or No Deal [...]]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #128:  2:39 AM 2/23/2010</b></p>
<p>Made minor and major disease chance more rare.<br />
Hotfix 6:46 PM 2/19/2010</p>
<p>NPC Pirate ships won&#8217;t start to sink until 10m after<br />
captain death now. Hold loot coming soon. <img src='http://the-retelling.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Hotfix 11:45 PM 2/19/2010</p>
<p>Made sickness less likely and protected young players.<br />
Hotfix 1:43 PM 2/21/2010</p>
<p>Deal or No Deal currently available in Fawn <img src='http://the-retelling.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Change to allow level 1 cities to register moongates.</p>
<p>Reduced number of citizens needed for lower-level city growth.</p>
<p><b>Orc invasion force spotted near Montor West!</b><br />
Large groups of orcs are mustering just west of the<br />
town entrance.</p>
<p>City Managers in Yew Bank and other locations<br />
sell city deeds and etc. Contact staff in regards<br />
to establishing a city on an existing location<br />
(existing npc city, dungeon section, etc)</p>
]]></content:encoded>
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		<item>
		<title>Script Update #127:  3:54 PM 2/19/2010</title>
		<link>http://the-retelling.org/wordpress/updates/127</link>
		<comments>http://the-retelling.org/wordpress/updates/127#comments</comments>
		<pubDate>Fri, 19 Feb 2010 21:09:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=70</guid>
		<description><![CDATA[Script Update #127: 3:54 PM 2/19/2010 Hotfix: Made hides scissorable regardless of location. (Cloth &#8220;scissorhelper&#8221; didn&#8217;t check location, only hides) Increased &#8220;res kill&#8221; skill loss protection from 10 to 30 minutes. Hotfix: Change to StrongHold Region &#8211; hax to disable movement restrictions and housing restrictions until new factions are ready. Added Sickness and Effects systems. [...]]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #127:  3:54 PM 2/19/2010</b></p>
<p>Hotfix: Made hides scissorable regardless of location.<br />
(Cloth &#8220;scissorhelper&#8221; didn&#8217;t check location, only hides)</p>
<p>Increased &#8220;res kill&#8221; skill loss protection from 10 to 30 minutes.</p>
<p>Hotfix: Change to StrongHold Region &#8211; hax to disable movement<br />
restrictions and housing restrictions until new factions are ready.</p>
<p>Added Sickness and Effects systems.</p>
<p>Treasure box occurance rate and contents adjusted.</p>
<p>Added Deal or No Deal <img src='http://the-retelling.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Updated RunUO to SVN 501.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Script Update #126:  10:03 AM 2/2/2010</title>
		<link>http://the-retelling.org/wordpress/updates/126</link>
		<comments>http://the-retelling.org/wordpress/updates/126#comments</comments>
		<pubDate>Tue, 02 Feb 2010 15:03:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=68</guid>
		<description><![CDATA[Script Update #126: 10:03 AM 2/2/2010 Hotfix to dueling system applied to live. 11:39 PM 1/28/2010 Modified champion spawns placed in Dardin&#8217;s Pit. Switched housing cost back to defaults for now. Allowed 2 houses per account. Inn rooms count as a house. Increased costs on vendors for certain items. Updated RunUO to SVN 500.]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #126:  10:03 AM 2/2/2010</b></p>
<p>Hotfix to dueling system applied to live. 11:39 PM 1/28/2010</p>
<p>Modified champion spawns placed in Dardin&#8217;s Pit.</p>
<p>Switched housing cost back to defaults for now.</p>
<p>Allowed 2 houses per account. Inn rooms count as a house.</p>
<p>Increased costs on vendors for certain items.</p>
<p>Updated RunUO to SVN 500.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Script Update #125:  8:55 PM 1/27/2010</title>
		<link>http://the-retelling.org/wordpress/updates/125</link>
		<comments>http://the-retelling.org/wordpress/updates/125#comments</comments>
		<pubDate>Thu, 28 Jan 2010 01:55:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=66</guid>
		<description><![CDATA[Script Update #125: 8:55 PM 1/27/2010 Bank check creation minimum lowered to 100. Fixed glitch in stat orbs. Set Aegis of Grace to be usable by any race. Fixed glitch in Brigand AI, archers and mages should use the proper AI. Regular brigands set to thief AI. Items inside house regions will no longer decay, [...]]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #125:  8:55 PM 1/27/2010</b></p>
<p>Bank check creation minimum lowered to 100.</p>
<p>Fixed glitch in stat orbs.</p>
<p>Set Aegis of Grace to be usable by any race.</p>
<p>Fixed glitch in Brigand AI, archers and mages should use the proper AI.<br />
Regular brigands set to thief AI.</p>
<p>Items inside house regions will no longer decay, however, I strongly<br />
advise you to lock down or secure any possessions or containers.<br />
(Applied to server early)</p>
<p>Added various animals to animal sellers and adjusted prices.</p>
<p>Wandering healers added to animal spawners.</p>
<p>Leviathans removed from oceans.</p>
<p>Groups of enemies and reagents added to swamps.</p>
]]></content:encoded>
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		<item>
		<title>Script Update #124:  4:48 PM 1/22/2010</title>
		<link>http://the-retelling.org/wordpress/updates/124</link>
		<comments>http://the-retelling.org/wordpress/updates/124#comments</comments>
		<pubDate>Fri, 22 Jan 2010 21:48:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=64</guid>
		<description><![CDATA[Script Update #124: 4:48 PM 1/22/2010 Treasure chests reverted to SVN. Created overland region with overland music. The custom regions include music settings. Fixed Shipwright boat prices. Adjusted Hairstylist price on normal hair dye to match customhairstylist&#8217;s prices. Lowered custom hair stylist prices on redoing hair/beard Increased difficulty of Brigands somewhat. Added random ranged/magic-using brigands. [...]]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #124:  4:48 PM 1/22/2010</b></p>
<p>Treasure chests reverted to SVN.</p>
<p>Created overland region with overland music.<br />
The custom regions include music settings.</p>
<p>Fixed Shipwright boat prices.</p>
<p>Adjusted Hairstylist price on normal hair dye to match<br />
customhairstylist&#8217;s prices.</p>
<p>Lowered custom hair stylist prices on redoing hair/beard</p>
<p>Increased difficulty of Brigands somewhat.<br />
Added random ranged/magic-using brigands.<br />
Spawned brigand camp area north of Yew.</p>
<p>Murderer camp difficulty increased.<br />
Added murderer camps around the brigand camp.</p>
<p>GiantToads made non-aggressive.<br />
Treasure removed from new Bullfrogs and GiantToads.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Script Update #123:  1:32 AM 1/18/2010</title>
		<link>http://the-retelling.org/wordpress/updates/123</link>
		<comments>http://the-retelling.org/wordpress/updates/123#comments</comments>
		<pubDate>Mon, 18 Jan 2010 09:25:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=59</guid>
		<description><![CDATA[Script Update #123: 1:32 AM 1/18/2010 Granite stacking fix on Test. Working. Hotfix applied to Live. Removed Covetous overworld (mountain pass) random encounters. Changed login/logout to random bird hue. (Applied to Test and Live) Changed to random red/blue hues. Updated RunUO to SVN 483. 4:15 PM 12/20/2009 Fixed dungeon entrance teleporters. Again. They were just&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #123:  1:32 AM 1/18/2010</b></p>
<p>Granite stacking fix on Test. Working. Hotfix applied to Live.</p>
<p>Removed Covetous overworld (mountain pass) random encounters.</p>
<p>Changed login/logout to random bird hue. (Applied to Test and Live)<br />
Changed to random red/blue hues.</p>
<p>Updated RunUO to SVN 483.  4:15 PM 12/20/2009</p>
<p>Fixed dungeon entrance teleporters. Again. They were just&#8230; gone.<br />
I&#8217;m the only GM, too, so&#8230; I guess the shard is haunted now. <img src='http://the-retelling.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Updated RunUO to SVN 490.  10:39 PM 1/9/2010</p>
<p>Enabled Gate Travel to boat keys.  (GateTravel.cs)</p>
<p>Fixed NPC pirate ship decay. They shouldn&#8217;t decay now. <img src='http://the-retelling.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Custom map on test server.</p>
<p>Teleporters fixed on test server.</p>
<p>Hotfix to Live to update bankbox max items, use a bank chest to open<br />
your bankbox to update to the new value.  12:19 AM 1/12/2010</p>
<p>Enabled use of . as additional command character.</p>
<p>Changes to BaseEscortable, SeekerOfAdventure for new map.</p>
<p>Changes to BaseBoat for new world ocean wrapping values.</p>
<p>Stuck menu updated with new destination.</p>
<p>New custom treasure map locations added.</p>
<p>Updated RunUO to SVN 495.  11:22 PM 1/17/2010</p>
<p>Fixed SOSes for custom map.</p>
<p>Changed permissions on .where command to allow player use.<br />
Removed X/Y/Z coordinate display from Sextant.</p>
<p>Changed central coordinate location to LB&#8217;s throne.</p>
<p>Updated character creation destinations.</p>
<p><b>CUSTOM MAP NOW LIVE!</b></p>
<p>ConnectUO and ListUO updated with patch info.</p>
<p>Manual file download:<br />
<a href="http://the-retelling.org/map.zip"></p>
<p>http://the-retelling.org/map.zip</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Script Update #122:  9:13 PM 12/5/2009</title>
		<link>http://the-retelling.org/wordpress/updates/122</link>
		<comments>http://the-retelling.org/wordpress/updates/122#comments</comments>
		<pubDate>Mon, 07 Dec 2009 16:24:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Script Updates]]></category>

		<guid isPermaLink="false">http://the-retelling.org/wordpress/?p=56</guid>
		<description><![CDATA[Script Update #122: 9:13 PM 12/5/2009 Hotfix: Changes to random encounter system, hostiles should no longer spawn on Jhelom. Fix to random encounter system for reloading encounter file without a restart. House decay will be enabled soon. Added login/logout announce. Fixed tent decay timer, old tents will actually decay now. Updated RunUO to SVN 422.]]></description>
			<content:encoded><![CDATA[<p><b>Script Update #122:  9:13 PM 12/5/2009</b></p>
<p>Hotfix: Changes to random encounter system, hostiles should no longer<br />
spawn on Jhelom. Fix to random encounter system for reloading encounter<br />
file without a restart.</p>
<p>House decay will be enabled soon.</p>
<p>Added login/logout announce.</p>
<p>Fixed tent decay timer, old tents will actually decay now.</p>
<p>Updated RunUO to SVN 422.</p>
]]></content:encoded>
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