2009
11.30
Script Update #121: 5:23 PM 11/29/2009
Hotfix for toolbox.
Reduced weight for Roast Pigs from 45 to 20. (Food.cs)
Unhid unintentionally hidden staff (me) from online list.
Added support to toolbox for sturdy lumberjacks axe.
Updated the “Talking to Builder” book in Builder’s Office in Cove.
2009
11.27
Script Update #120: 12:46 AM 11/27/2009
New character creation method in place. I need feedback on this.
For new characters, please (still) do not choose Elf.
The gates have not been updated yet. Ideally I’d like to phase them out.
Changed hunger/thirst HP reduction method. (FoodDecay.cs)
Changes to wording of character creation area gates/shrines
to direct players to either the gypsy or the building for
advanced character setup.
Repaired Builder’s Cat AI. (Saying “fixed cat…” seemed wrong)
Adjusted advanced character setup and teleporter to new values.
Boosted low skills during creation process. Should result in higher main
skills as well. Added mining and blacksmithing to Honor.
Added Sturdy Hatchets to Tool Box.
Fix to tent container access.
2009
11.26
Script Update #119: 7:21 AM 11/26/2009
Bankers and Beekeepers now sell simple beehives instead of
community beehives. They function about the same but use
less server resources. All NPCs will buy back community
beehive deeds at full price. (1000g)
Adjusted fame and karma of custom mobiles.
Fixed Juka Bows to check Fletching instead of Carpentry.
Mushroom hunting should work with deco mushrooms now.
Hunger and thirst decreases slower now, once every 15 minutes.
Adjusted all boat hit points downward.
Swamp boots now wear out with use. Existing swamp boots
updated to new system.
Thanksgiving gift system active, will go online at midnight EST.
You will need to relog to receive your gift. Being online
during the rollover will not affect the system. (It is based on
login time and works the same as all other RunUO/UO giftgiving)
If anyone does not get their gift please [pm Builder
2009
11.23
Script Update #118: 3:51 AM 11/23/2009
Added new skill titles from Suggestions forum.
Modified new Archery Buttes, Pickpocket Dips, and Training Dummies to
train to 50. Modified existing in-world items.
Modified treasure boxes. New boxes are now colored based on contents
and trap levels depend partially upon contents.
NPC Healers (affecting wandering healers and others) now heal all
players, not just young. (BaseHealer.cs)
Disabled autosave window, saves are too short to need it.
Fixed monsters that should have been flagged “Always Murderer”
2009
11.21
Script Update #117: 1:11 AM 11/21/2009
Fixed missing weapon speeds on custom weapons.
Changed “guarding” cliloc from 1080078 to 1038007. (BaseCreature.cs)
Same text and compatible with older clients.
Adjusted nighttime light levels. Do not use “Dark Nights” client option.
(LightCycle.cs)
Slimes split less often and only split a certain number of times.
2009
11.11
Script Update #116: 11:17 AM 11/11/2009
Hotfix for new BOD reward items having the occasional invalid resource.
Bring any broken rewards to Builder for repair/replacement.
Updated RunUO to SVN 429. 6:05 PM 11/9/2009
Hotfix for Tool Box to accept SturdyShovel and SturdyPickaxe (and also Pickaxes)
Other “sturdy” tools to be added shortly. Better toolbox coming later.
Reduced ore weight to 4. (Ore.cs)
BOD timers reduced to 5/10/15.
Mallet and Chisel added to tinkering crafting menu.
2009
11.09
Hotfix to Notoriety.cs. 12:56 PM 11/8/2009
You can kill blues again.
Young players should remain protected.
Changes to Large BOD rate.
Small BODs more likely from Blacksmith, Tailor, Tinker, Bowyer, Carpenter
Large BODs more likely from Weaponsmith, Weaver
More NPCs to fill the obvious gaps coming soon.
Reduced Ore weight to 8 from 12. (Ore.cs)
Tinker BODs now properly handle stacked items. (SmallTinkBOD.cs)
Fix to Debug Skill Gain window to not show skill checks for capped skills.
2009
11.08
Added Emote package. Use [E or [Emote (command)
One of the halloween bags was set blessed, this has been fixed.
Hotfix to BaseVendor for Tinkering BODs. 1:36 AM 11/3/2009
Updated RunUO to SVN 427.
Another server outage due to unexpected restart. :/
In contact with hosting support. 11:46 AM 11/4/2009
Fix to TrashPiles to make looted debris movable. (TrashPiles.cs)
If you have any non-movable debris in your pack please [pm Builder
Fixed slimes so that ‘children’ do not split. (Slime.cs)
Board weight reduced to 0.1 per board. (Board.cs)
Reduced stats on sailing pirates and pirate captains.
They no longer insta-kill with archery and absurd dex stats.
Added seeds to provisioners and farmers for 10 gold.
Removed wood from Corpsers.
~1:40 PM 11/7/2009 server outage due to acid pools, svn 427 fixed them.
2009
11.02
Script Update #113: 1:38 AM 11/2/2009
Fixed pet follow speeds to be able to keep up with players. (BaseAI.cs)
10/30/2009 – Long outage due to server maintenance.
RunUO now set to start differently to fix this.
Fixed GateTravel to ignore Young and Kills status. (GateTravel.cs)
Adding Tinkering BODs. Updates to furniture for Carpentry BODs coming soon.
November gift box gifts coming soon. The gifts will add themselves to the
existing gift boxes. Boxes disabled until then.
Fixed SOSes to be on the correct map. BaseVendors now repair “damaged”
SOSes in addition to TreasureMaps. (If the map or sos is set to ‘Trammel’,
they will change it to ‘Felucca’.)
More robust error messages for both player and admin when BaseVendor
fixes a treasure map or SOS.
Haunted Pitchfork weapon speed updated.
Fixed fishing pole uses remaining. Any with less than 1 uses will be set to 150.
Decreased humility gain of black orb and increased stat damage.
Automated tent cleanup. Tents last 30 days before decaying. There are
visible signs of decay, the carrying bag changes color and decription.
Tents update automatically when their owners come within range.